Creative Experiences


A Mystery that only a team of dreamcatchers will be able to solve.


Mindtrap comes in the form of an on-line game, with a predefined storyline that can be adjusted according to the client's briefing. Players, remotely and through an on-line platform, go on an internet search where they need to solve all kinds of puzzles in order to progress in the game.
At each step forward in the process of solving the challenges, participants work on the skills of teamwork and specific skills that are necessary to work on hybrid models [remote, face-to-face or mixed].

What is it for?

The game format leads participants and observers to become aware of which competencies are more robust and fragile, individually and collectively.
The design of the game forces the sharing of tasks, communication and sharing of group learning. Challenges are associated with basic skills to thrive today.

DURATION:1h to 2h

PARTICIPANTS: Up to 100 people

PARTICIPANTS: Suitable for small teams.


Creativity and collaboration are the key parts of this team challenge


Performing is an immersive experience that promotes storytelling through the LARP [Live Action Role Play] methodology.
In this activity, participants take on roles of characters and create narratives in a collaborative way, which will be worked on by everyone, shaping the shared universe and building on top of each other.

What is it for?

It fosters creativity, promotes communication skills, giving voice to all participants, removing them from the comfort area and revealing unknown skills.
It draws parallels between the fictional challenges and the business reality of the participants, revealing clues about the current stage the team is in [storming, norming, performing or transforming].

Do It Yourself

Motivation management and emotional intelligence put to the test.


It is a workshop, completely online, where through a videoconferencing platform we propose to bring together kids and adults, facing the challenge of building together several wooden electric guitars, with an amplifier, which in the end will be used to play a simple song.
Each participant will “lead” children having to manage their work table and carry out the assembly of the instruments successfully without direct intervention in the construction of the guitar.

What is it for?

The activity puts into practice the strategies and techniques inherent in team management. The role of the person in charge of the "team" involves the assessment and management of available resources, the diagnosis of skills and the techniques of personal development.


PARTICIPANTS: 4 to 15 people

DURATION: 1h to 2 h
PARTICIPANTS: Up to 200 people

The Lab

What if the success of an experiment depended on communication and creativity?


The Lab it’s an immersive experience where participants are encouraged to develop various experiences in their home, which can only be carried out following careful instructions from other team members. Participants will get lists of simple materials that they'll need on the day of the event..

On the day of the experience, participants are faced with a challenge: two of their colleagues have the instructions for the experience and assembly that the participant will have to do... but they will not be able to share them without verbal communication!

What is it for?

The mentality of innovation and the curiosity to know more about something will be evidenced by everyone, fostering the scientific spirit that is so necessary for companies to prosper today.